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The first notice that was announced on the website was to say that there were 2 remaining bugs in the code, which only applied to specific games. This meant the entire back catalogue of classics available for this platform (over 100 titles) was playable almost instantly in the emulator.
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The most recent addition to the emulator was made only a few months ago as of this noding full support for the NeoGeo was added. CPS3, which features Street Fighter 3, has yet to be emulated as it is behind some reasonably heavy encryption).
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This has led to games such as Operation Wolf, and, uh, Oh My God! being in the ROM load list, alongside pretty much the entire Capcom catalogue (well, most of it. The policy for adding games in the team seems to be "if we can support it without too much extra trouble, and we like it, it goes in". Other arcade games made by companies such as Cave have also been supported. Games using Toaplan systems such as the excellent Battle Garegga are supported. Over time, however, support for a wider selection of games has been added. What is emulatedįBA was primarily a CPS / CPS2 emulator, and as the top of the webpage proclaims "Final Burn Alpha is an emulator for MC68000 / Z80 based arcade games". Final Burn emulated a slightly wider variety of games than FBA, such as some Sega titles like Rail Chase. Final Burn Alpha is a spin off project from Final Burn, which is also an open source emulator. Since there is a large amount of x86 Assembly in the source, there is very little possibility of versions for non x86 machines such as Macs being made available. However, the program is being rewritten to use Simple DirectMedia Layer, so that it can be compiled on Linux and other operating systems. Versions for Win32 are the only ones currently available (because parts of the code rely on DirectX). Final Burn Alpha is an open source emulator for arcade games.